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Legacy of the void co op
Legacy of the void co op





legacy of the void co op

As usual, the story is told through dozens of cut scenes and incredibly well made cinematics, with outstanding music, voice acting and art direction. No doubt many players will happily ignore the story and lore and just get to the battle business at hand, but props to Blizzard for creating a deep and meaningful context for the game.

legacy of the void co op

When the ancient, power-hungry god Amon appears to thwart Artanis’ plans, Artanis faces an even bigger challenge. While it’s frankly difficult to imagine anyone coming brand new to the series having any sort of grasp of the arcane and convoluted story and lore, the third and final chapter is basically about Protoss leader Heirarch Artanis’ attempt to create a Golden Armada, and to finally retake the Protoss homeworld, Aiur. In any case, Legacy of the Void is here and in terms of story, it adequately wraps up the sprawling space opera that began with Wings of Liberty.

legacy of the void co op

It is certainly conceivable that the entire multiplayer game - sans balancing and the eventual addition and deletion of a few units - could have been released in 2010. The relative failure of StarCraft 2 to really take a tenacious hold as an eSport title might be responsible for Blizzard’s lack of urgency in completing the trilogy, which has all been built on basically the same engine, and using many of the same assets. When StarCraft 2 was released it was engineered from conception on to be the “next big thing” in eSports, but that surprisingly didn’t happen, at least to the extent that Blizzard probably hoped. While Blizzard didn’t invent eSports, StarCraft Broodwar was certainly largely - and lucratively - responsible for the rise of the profession in South Korea and throughout Asia. Still, five years is a long time in the games industry, and in the world of competitive eSports, RTS games have been somewhat displaced by MOBAs. Whether Blizzard truly needed three full games to tell its epic story or just wanted three times the income is open to debate, but of course in typical Blizzard fashion all three games are outstanding products. For fans of real time strategy games, all of the hoopla and media attention paid to the arrival of Fallout 4 and Rise of the Tomb Raider was overshadowed by the release of Legacy of the Void, the final installment of the StarCraft 2 trilogy that began with Wings of Liberty in 2010 before progressing to Heart of the Swarm in 2013.







Legacy of the void co op